Saturday, September 8, 2012

Part(s) of the plan

So I am still split on the game perspective. If I go isometric gameplay will be very maze based exploration. If I got side scroller, more linear platform based. Right now I'm leaning towards isometric.

Anyway I have been working on and off of this project for about a year now, it's lay dormant for the better part of the past 8 months or so. This is where I was at when I stopped working on it.

Using various assets from old projects, as well as some new I mocked up what I imagined a level to look like.

Using these parts:

I made this

The top of the tower

I'm still torn on perspectives, but my biggest fear is that I don't think I have the level design chops to make compelling gameplay for a side scroller.

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